# AlterGard Studio > Developer control plane for AlterGard. One account to build games with Map Molder, connect live audiences with Live Link, design systems with Friction Flow, and publish to the Player App. Studio is for game developers. Players and streamers use https://play.altergard.com. This file is the machine-readable index (https://llmstxt.org/). Prefer llms-full.txt and pricing.json for features and list prices. ## Product and pricing - [Full product and pricing brief](https://studio.altergard.com/llms-full.txt): Features, entitlements, suite composition, currencies, and honesty notes - [Canonical pricing catalog (JSON)](https://studio.altergard.com/pricing.json): Plans, lookup keys, amounts, checkout availability - [Human pricing hub](https://studio.altergard.com/pricing): HTML plans page - [Sign in](https://studio.altergard.com/login) - [Create account](https://studio.altergard.com/register) ## Products - [Map Molder](https://studio.altergard.com/map-molder/): Build playable levels faster. Map Molder is AlterGard's world-authoring tool for building reusable environments and gameplay-ready levels, then moving them into your engine through AGIK. - [Live Link](https://studio.altergard.com/live-link/): Turn audience energy into gameplay. Live Link connects real-time audience participation to your game with safe, responsive inputs and production-ready interaction rules. - [Friction Flow](https://studio.altergard.com/friction-flow/): Shape systems worth shipping. Friction Flow is a focused design space for shaping systems, rules, and gameplay friction before you implement them in engine. - [Map Molder plans](https://studio.altergard.com/pricing/map-molder): Cloud, Pro, and Premium. Live Link and Friction Flow use the same ladder. The cross-tool AlterGard Studio suite is not sold yet. ## Player loop - [Player App](https://play.altergard.com): Public catalog, live sessions, Workshop, wallet - Studio authors the game -> Admin reviews storefront -> Player App shows the published title